

Pick a direction, walk, and see what you find.
#Fallout 3 returning to vault 101 Pc
It's one of the most satisfying RPGs on PC to just go for a wander in. People will always want to return to Fallout 3, even with 4 out. Fallout 3 is still fun, but it feels janky and bloated compared to Skyrim, which streamlined a lot of the more fiddly elements. Fallout 3's gloomy, grey-skied setting is more evocative, but in terms of writing and design, New Vegas feels more like the earlier 2D games-likely a result of many of Obsidian’s developers having previously worked on Fallouts 1 and 2.īethesda did a lot of these ideas better in Skyrim. They have their own look, feel, and personality. The games share the same engine and many of the same mechanics, but they feel distinct. But it doesn’t feel as apocalyptic, its more vibrant setting having escaped the worst of the bombing. This spin-off is, in many ways, a better game than Fallout 3, with superior writing and quest design, more richly detailed companions, and deeper RPG elements. These are all problems that were fixed in Obsidian’s superb Fallout: New Vegas. And the quests don’t have as many branching paths or alternate outcomes as other Bethesda games. The gun combat is weedy and unsatisfying-outside of the slow-mo precision aiming mode VATS, that is. They’re never fleshed out, making it hard to care about them. The companions, including gurning supermutant Fawkes, are insubstantial. There’s still a lot wrong with Fallout 3, however. It doesn’t really matter, however, because the side-quests are so strange, so funny, and so entertaining. But Neeson’s comatose acting sucks all the life from the scene. It should be an emotional moment: father and son (or daughter) finally reunited. When they made it so that the father’s face is unique to each player, the writers must have gone "Shit!" But, despite the vague description, you eventually find him and learn about his grand experiment, Project Purity. You do this by asking people if they’ve seen ‘a middle-aged man’-and that’s as specific as the description gets. You spend much of the early game tracking his movements across the wasteland. Neeson’s comatose acting sucks all the life from the scene. His character is a charisma vacuum, and makes Qui-Gon Jinn seem brimming with personality in comparison. Getting an actor of that calibre in the game made for a great press release, but it’s pretty obvious that he’s phoning it in. Your old man, whose face is generated to resemble the character you create, is played by Liam Neeson, who sounds bored to death. The main story-about your father trying to bring clean water to the wasteland-is meandering and fairly dull. It’s when you reach the surface that Fallout 3 really gets going.Īs is the case with most, if not all, Bethesda RPGs, the side-quests are the highlight.

It’s a decent quest, but too damn slow-especially that awkward birthday party. You can sneak past the guards or you can kill them all. You can surrender your weapons to the Overseer and leave peacefully, or you can kill him and fight your way out, upsetting his daughter (your oldest friend). It’s an enforced hour of exposition, following the main character from birth, literally, until their teenage years when they escape, or are expelled from, the vault. The Vault 101 sequence at the beginning isn’t so great. I’m still finding new things and hearing new lines of dialogue, even now. The locations and quests are always the same, but doing them in a different order, choosing different paths and using different weapons, makes it feel almost like a new experience. Stepping out onto that hill, watching the vista fade into view, I still feel a rush of excitement-even though, after hundreds of hours in the Capital Wasteland, I know it inside out. I thought it was time for another journey through the nuke-battered ruins of Washington DC.
